Table of Contents:

Compass Origin Story - Why Build A Mental Health Company?

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Introducing Compass: Earn Rewards For Improving Mental Fitness

<aside> đź’ˇ Why build a blockchain based solution? Read the outline of our thesis for Mental Health 3.0 and how specifically we see the future of mental health Web 3.0 to Mental Health 3.0 - Our Thesis For Compass

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Pitch Deck

https://pitch.com/v/Pre-Seed-Deck-t2vsw6

Summary


Compass is a mental health platform that provides rewards for improving mental fitness.

Our mission is to leverage the power of education, challenges and rewards to create a zero-barrier to entry point for quality mental healthcare. We’re building a “engage-to-earn” platform that nudges users towards practicing daily mental health routine and provides tokens ($COMPS) as rewards. Tokens can be used to access therapy services from our provider network, spent in our affiliate marketplace and downstream deposited into a crypto IRA account.

Over the long-term, Compass plans to integrate health data into smart contracts for users to generate royalties based on health data ownership and scale into B2B by deploying self-service tooling for people leaders and managers to reward employees for holistic wellness.

Compass’s revenue model is built around transaction fees as our core revenue driver along with B2B partnerships and a take rate on the overall token volume.

We believe the most compelling use cases of blockchain technology are still being created and we’re in the early innings of the “x-to-earn” economy. Compass is becoming a leading brand at the intersections of mental health, web3, and digital community and serves as a top-of-funnel, horizontal platform designed to integrate into downstream, clinical solutions.

Team

Our team and advisors include previous operators at the NFL, Shopify, Noom, Calm, MoonPay, and Coinbase, along with clinical leads from Pace, the University of Kentucky, Future, and IMG Academy - all working to leverage the power of web3 to nudge people along mental health journeys through gamification.

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